![]() The official explanation was the usual PR fluff about "not meeting expectations".ĭead Island 2 faded into the shadows as Deep Silver was left to handle the IP on their own, and boy oh boy it's been a tragic mismanagement story like few others. Hellraid development was halted as Techland most likely wasn't interested in developing any more content for Deep Silver. The victims of this conflict were twofold. ![]() 'Creative differences' built up a conflict between the companies that eventually led to Techland creating a new IP in Dying Light, which turned out to be a massive success. DI was entirely Techlands baby in all aspects other than IP ownership. Later aimed at a stand alone release as 'Project Hell' and eventually rebranded as Hellraid.īack in the early 2010's, Techland was developing the Dead Island games for Deep Silver and while not regarded as a success at the time, the games were successful enough to sell millions of copies and are regarded as classics today. Hellraid is an extra game mode alluding to the eponymous game heritage, a title that never materialized as it was originally intended a mod for Dead Island. ![]()
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